AI Insights · Timothy · January 2022
Top 5 Turn-Based Tactics Games on Android in Mexico - Q4 2021
Discover the performance of the top 5 turn-based tactics games on Android in Mexico during Q4 2021, with insights into downloads, revenue, and active users from Sensor Tower.
In Q4 2021, the turn-based tactics games category on Android in Mexico showcased intriguing trends in downloads, revenue, and active users. Below is an overview of the performance of the top 5 games in this category, based on data from Sensor Tower.
Bowmasters: Archery Shooting, published by Playgendary Limited, saw significant growth after its release in early November. Weekly downloads peaked at approximately 270K in the week of November 22, before stabilizing around 80K by the end of December. Revenue followed a similar trend, starting modestly and reaching around $434 by the last week of December. Active users also experienced a surge, hitting nearly 600K in late November and maintaining around 450K towards the end of the year.
Tank Stars, from CASUAL AZUR GAMES, displayed a consistent performance in Q4. Weekly downloads hovered around 30K to 50K, with a notable peak at approximately 51K in late November. Revenue remained stable, averaging around $150 to $200 per week. Active users showed a gradual decline from about 270K in late November to about 180K by the end of December.
Bowmasters, published by Miniclip.com, experienced a decline in engagement throughout the quarter. Weekly downloads decreased from about 38K in late September to zero by mid-November. Active users mirrored this trend, dropping from approximately 230K to around 65K by the end of December.
Build and Shoot, developed by Blockman GO studio, maintained a steady performance. Weekly downloads ranged between 2.5K and 5K, while active users remained stable around 7K to 9.5K throughout the quarter. Revenue was minimal, with occasional spikes, peaking at $8 in the week of December 20.
Donut Punks: Online Epic Brawl, from Donut Lab, showed an interesting trajectory. Weekly downloads began to rise in late November, reaching around 5K by the end of December. Revenue saw gradual growth, peaking at $85 in the week of December 20. Active users increased steadily, from about 730 in early November to over 5.5K by the end of December.
For more detailed insights and comprehensive data on these games, visit Sensor Tower.